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LEGEND ENTERTAINMENT ____________________________check the classics
Without a doubt one of my most favorite adventure game companies ever (with
LucasArts and Infocom), Legend Entertainment is well-known in the adventure gaming
community as the last bastion of intelligent, thought-provoking "traditional"
(i.e. inventory-based) games. Founded by ex-Implementor (i.e. Infocom designer)
Bob Bates in 1990, Legend is today one of the very few adventure game companies
that refuses to compromise its puzzle-based gameplay for 3D pizzazz and action
sequences. Even tools that are often used in other games to increase the playing
time, such as the dreaded maze, are rarely seen in a Legend game. When these tools
are used, it is always within reason (for instance, you can navigate the mazes in
Gateway and Spellcasting 301 easily once you figure out the logic behind them).
Legend Entertainment games are probably the closest to what Infocom games would
have evolved into had Infocom still existed. Going with the time they suddenly
featured
graphics and have some point&click elements. So instead of typing you can
click
your whole sentences together from a list of verbs and object now - or type
everything just like in the Infocom games. This mix of great prose, cunning
puzzles and the absolutely unique graphical style makes an outstanding IF
experience!
Legend developed 15 adventure games during the past decade, all of which are heads
and shoulders above most other adventure games on the market. This success is
owing to the expert matching between the talents of veteran designers (which
includes the likes of Steve Meretzky, Mike Verdu, Corey & Lori Cole, and Josh
Mandel) with modern graphics and interface. While Legend games have never been
"cutting-edge", it is the gameplay that shines through and keeps fans clamoring
for
more.
(from Home of the Underdogs)
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